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A Playful Production Process: For Game Designers (and...

A Playful Production Process: For Game Designers (and Everyone)

Richard Lemarchand
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How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.
 
 

This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game. 
Ano:
2021
Editora:
The MIT Press
Idioma:
english
Páginas:
408
ISBN 10:
0262045516
ISBN 13:
9780262045513
Arquivo:
PDF, 15.70 MB
IPFS:
CID , CID Blake2b
english, 2021
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