Real-time 3D Character Animation with Visual C++

Real-time 3D Character Animation with Visual C++

Nik Lever
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The language is simple and direct. Nik really touches the subject in depth and keeps the math simple. The sample code is also very useful. I found fairly easy to modify for my custom applications. The book has been teaching me a lot. I've been even learning about GL and MFC with his book. If you need to learn about character animation, Nik's book must be on your collection! Looking forward to the next one.
Ano:
2002
Editora:
Focal Press
Idioma:
english
Páginas:
496
ISBN 10:
0240516648
ISBN 13:
9780240516646
Arquivo:
PDF, 6.54 MB
IPFS:
CID , CID Blake2b
english, 2002
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